Blogs
Learn about new PubNub releases, industry trends, and app development tips.
Jan 14, 2015
Maintaining a PHP Pub/Sub Client Library | PubNub
In this blog post, we discuss how to maintain a PHP publish/subscribe client SDK, including unit tests, auto testing, and maintaining versions.
GamingJan 13, 2015
In-Game Notifications for Multiplayer Games
This blog post/tutorial features Rect Rangle is a browser-based game using HTML5 and JavaScript, that uses PubNub for in-game notifications.
Jan 12, 2015
Publish vs Subscribe and Real-Time Data Streams
This blog post gives an overview of real-time data streams and the pubsub, publish/subscribe paradigm, including use cases and how to do it yourself.
IoTJan 9, 2015
DIY Arduino Alarm Triggered by Temperature | PubNub
This DIY Arduino project shows you how to build an Arduino alarm for frozen pipes that is triggered based on temperature.
GamingJan 8, 2015
WebGL, DOM, and Physics w/ Famo.us Mixed Mode
This talk demos Famo.us Mixed Mode, a javascript framework for building user interactive UIs entirely in the browser, mixing WebGL, DOM, and physics.
IoTJan 7, 2015
Build an internet of things device with Arduino Yún
A walkthrough on connecting an Arduino Yun to the Internet for remote signaling and trigger, as well as data streaming for IoT actions.
Jan 5, 2015
Parallel Continuous Integration: End-to-End Testing
This talk on parallel continuous integration discusses efficient and fast end-to-end testing for web and mobile applications.
IoTJan 2, 2015
IoT vs M2M: Understanding the Difference | PubNub
This blog post looks at M2M vs IoT and their differences, and discusses "practical IoT" and the IoT stack.
Dec 30, 2014
PubNub on Arduino Uno & Seeed Studio Ethernet Shield
In this blog post, we'll show you how to get your Arduino Uno & Seeed Studio Ethernet Shield v2 connected to the Internet, & also how to set up PubNub