Blogs

Learn about new PubNub releases, industry trends, and app development tips.

Build User Detection/Message Persistence w/Ember.js
ChatJan 20, 2015

Build User Detection/Message Persistence w/Ember.js

In this tutorial, we'll show you how to implement user detection and message persistence for an Ember.js chatroom web or mobile application.
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Michael Carroll
Mobile Push Notifications 101
BuildJan 20, 2015

Mobile Push Notifications 101

For our December FAQs, we talk all things mobile push notifications, including APNS, GCM, and pub/sub for real-time notifications.
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Michael Carroll
Creating a Polymer Chat App with Material Design
ChatJan 15, 2015

Creating a Polymer Chat App with Material Design

In this tutorial, we'll show you how to build a fully featured mobile Polymer chat app using Polymer and Material Design.
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Michael Carroll
Maintaining a PHP Pub/Sub Client Library | PubNub
InsightsJan 14, 2015

Maintaining a PHP Pub/Sub Client Library | PubNub

In this blog post, we discuss how to maintain a PHP publish/subscribe client SDK, including unit tests, auto testing, and maintaining versions.
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Michael Carroll
In-Game Notifications for Multiplayer Games
GamingJan 13, 2015

In-Game Notifications for Multiplayer Games

This blog post/tutorial features Rect Rangle is a browser-based game using HTML5 and JavaScript, that uses PubNub for in-game notifications.
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Developer Relations Team
Publish vs Subscribe and Real-Time Data Streams
InsightsJan 12, 2015

Publish vs Subscribe and Real-Time Data Streams

This blog post gives an overview of real-time data streams and the pubsub, publish/subscribe paradigm, including use cases and how to do it yourself.
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Michael Carroll
DIY Arduino Alarm Triggered by Temperature | PubNub
BuildJan 9, 2015

DIY Arduino Alarm Triggered by Temperature | PubNub

This DIY Arduino project shows you how to build an Arduino alarm for frozen pipes that is triggered based on temperature.
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Michael Carroll
WebGL, DOM, and Physics w/ Famo.us Mixed Mode
InsightsJan 8, 2015

WebGL, DOM, and Physics w/ Famo.us Mixed Mode

This talk demos Famo.us Mixed Mode, a javascript framework for building user interactive UIs entirely in the browser, mixing WebGL, DOM, and physics.
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Developer Relations Team
Build an internet of things device with Arduino Yún
BuildJan 7, 2015

Build an internet of things device with Arduino Yún

A walkthrough on connecting an Arduino Yun to the Internet for remote signaling and trigger, as well as data streaming for IoT actions.
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Michael Carroll