Michael Carroll

3 Ways to Handle Receiving Messages in Cocoa
BuildJun 26, 2014

3 Ways to Handle Receiving Messages in Cocoa

Here are three ways to handle and receive messages via subscribed channels with Cocoa
PubNub logo
Michael Carroll
Building Multiplexing Into Your AngularJS Application | PubNub
BuildJun 24, 2014

Building Multiplexing Into Your AngularJS Application | PubNub

How to use PubNub multiplexing to leverage multiple Publish/Subscribe channels in an AngularJS web or mobile application
PubNub logo
Michael Carroll
Tint Builds Real-time Social Media Aggregator
InsightsJun 12, 2014

Tint Builds Real-time Social Media Aggregator

Tint is a social media aggregator that enables moderators to curate and publish social media content to a live dashboard in real time with PubNub
PubNub logo
Michael Carroll
Mobile Group Chat with One Line of JavaScript | PubNub
ChatJun 5, 2014

Mobile Group Chat with One Line of JavaScript | PubNub

How to build mobile group chat apps using 1 line of JavaScript (aka 3 libraries).
PubNub logo
Michael Carroll
Bower Power! AngularJS Now PubNub-Enabled
NewsMay 15, 2014

Bower Power! AngularJS Now PubNub-Enabled

Bower power! AngularJS is now PubNub-enabled. This blog shows you how to integrate your AngularJS library with your web or mobile app.
PubNub logo
Michael Carroll
Advanced Presence Features: AngularJS Library
BuildMay 14, 2014

Advanced Presence Features: AngularJS Library

This blog post walks you through the different ways to use PubNub and AngularJS for presence user detection.
PubNub logo
Michael Carroll
Access Management Using the PubNub AngularJS Library
BuildMay 13, 2014

Access Management Using the PubNub AngularJS Library

How to add access management to your AngularJS web or mobile app. Manage granular permissions for your real-time apps and data.
PubNub logo
Michael Carroll
Create a Speech to Text Chat Room with Wit and PubNub | PubNub
ChatMar 21, 2014

Create a Speech to Text Chat Room with Wit and PubNub | PubNub

This blog post gives you a walkthough on creating a speech to text chatroom using Wit and PubNub.
PubNub logo
Michael Carroll
Making Interactive WebGL Applications and Games
GamingMar 6, 2014

Making Interactive WebGL Applications and Games

How to build a real-time, interactive 3D game using WebGL and PubNub with data streams to sync player position and actions.
PubNub logo
Michael Carroll