Michael Carroll
GamingJul 10, 2014
Adding Users and Usernames to a Chatroom | PubNub
How to automatically add unique users and usernames to a multiplayer game lobby chatroom
NewsJul 8, 2014
MQTT for Embedded Devices Now Supported by PubNub
The MQTT protocol for embedded Internet of Things devices now supported by PubNub.
Jul 2, 2014
Build a Multiplayer Game Lobby with PubNub
How to develop a multiplayer game lobby with chat functionality using PubNub
IoTJul 1, 2014
Building a Server Health Monitoring Tool with PubNub | PubNub
How to build a server health monitoring tool with real-time reporting functionality using PubNub
Jun 26, 2014
3 Ways to Handle Receiving Messages in Cocoa
Here are three ways to handle and receive messages via subscribed channels with Cocoa
ChatJun 24, 2014
Building Multiplexing Into Your AngularJS Application | PubNub
How to use PubNub multiplexing to leverage multiple Publish/Subscribe channels in an AngularJS web or mobile application
PubNub PortalJun 12, 2014
Tint Builds Real-time Social Media Aggregator
Tint is a social media aggregator that enables moderators to curate and publish social media content to a live dashboard in real time with PubNub
Jun 5, 2014
Mobile Group Chat with One Line of JavaScript | PubNub
How to build mobile group chat apps using 1 line of JavaScript (aka 3 libraries).
NewsMay 15, 2014
Bower Power! AngularJS Now PubNub-Enabled
Bower power! AngularJS is now PubNub-enabled. This blog shows you how to integrate your AngularJS library with your web or mobile app.