Gaming

Articles about multiplayer game development, from player state sync to social features like chat.

Making Interactive WebGL Applications and Games
GamingMar 6, 2014

Making Interactive WebGL Applications and Games

How to build a real-time, interactive 3D game using WebGL and PubNub with data streams to sync player position and actions.
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Michael Carroll
How to Develop C# Game Server (iOS Poker pt. 2)
GamingOct 9, 2013

How to Develop C# Game Server (iOS Poker pt. 2)

Here is PubNub’s guide on how to build a C# game server to manage the game state of multiplayer games.
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Michael Carroll
Building an iOS Client Side Game with Objective-C
GamingOct 9, 2013

Building an iOS Client Side Game with Objective-C

In this tutorial, we'll show you how to build the iOS client side for iOS games using Objective-C. In this example, we'll build a iOS poker game.
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Michael Carroll
Build App With a Client-Server Model (iOS Poker)
GamingOct 9, 2013

Build App With a Client-Server Model (iOS Poker)

This two part series on building an iOS app with a client-server model was developed by our two summer ...
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Michael Carroll
GenCar.co: Multiplayer Genetic Algorithm 2D Cars
GamingJun 29, 2013

GenCar.co: Multiplayer Genetic Algorithm 2D Cars

GenCar.co is a multiplayer version of GenCar, which uses genetic algorithms to test and improve simple racing cars on a randomly generated track
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Michael Carroll
Real-time Stats for Candy Box
GamingMay 31, 2013

Real-time Stats for Candy Box

This tutorial shows you how to build a real-time stats streaming server for the purpose of multiplayer games or anything that involves statistics.
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Michael Carroll
Lightweight Multiplayer HTML5 Games with melonJS
GamingMay 9, 2013

Lightweight Multiplayer HTML5 Games with melonJS

How to turn regular HTML5 games into a multiplayer HTML5 games. This tutorial covers multiplayer HTML5 game development with a tutorial.
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Michael Carroll
StackHack: Massively Multiplayer WebGL Game
GamingFeb 1, 2012

StackHack: Massively Multiplayer WebGL Game

Using WebGL and PubNub to build a massively multiplayer Minecraft-like WebGL game
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Michael Carroll
Corona SDK Multiplayer Networking API-Mobile Games
GamingNov 12, 2011

Corona SDK Multiplayer Networking API-Mobile Games

Explore how to build a Cordova and PubNub powered multipleayer game using real-time API's
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Stephen Blum