Watch / Unwatch channels
Use Connect() to receive messages on a channel without joining as a member. Use Disconnect() to stop receiving messages without leaving.
Watch a channel
Connect() subscribes to a channel. After connecting, the OnMessageReceived event is triggered when a message is received. Handle this event to receive messages.
Method signature
1channel.Connect()
Event signature
1public event Action<Message> OnMessageReceived;
Event handler signature
1void EventHandler(Message message)
* required
| Parameter | Description |
|---|---|
message *Type: MessageDefault: n/a | The received message. |
Output
This method doesn't return anything. To receive a message, you must handle the OnMessageReceived event.
Sample code
Start receiving messages on the support channel.
1
Unwatch a channel
Disconnect() lets users unwatch a given channel and its messages.
Method signature
1channel.Disconnect()
Output
This method doesn't return anything.
Sample code
Stop receiving messages from a channel after receiving the first message.
1