Blog
Learn about new PubNub releases, industry trends, and app development tips.
Creating a Polymer Chat App with Material Design
In this tutorial, we’ll show you how to build a fully featured mobile Polymer chat app using Polymer and Material Design.
Maintaining a PHP Publish/Subscribe Client Library
In this blog post, we discuss how to maintain a PHP publish/subscribe client SDK, including unit tests, auto testing, and maintaining versions.
Broadcasting In-Game Notifications for Multiplayer Games
This blog post/tutorial features Rect Rangle is a browser-based game using HTML5 and JavaScript, that uses PubNub for in-game notifications.
What is Publish vs Subscribe and Real-Time Data Streams?
This blog post gives an overview of real-time data streams and the pubsub, publish/subscribe paradigm, including use cases and how to do it yourself.
DIY Arduino Alarm Triggered by Temperature
This DIY Arduino project shows you how to build an Arduino alarm for frozen pipes that is triggered based on temperature.
WebGL, DOM, and Physics w/ Famo.us Mixed Mode
This talk demos Famo.us Mixed Mode, a javascript framework for building user interactive UIs entirely in the browser, mixing WebGL, DOM, and physics.
Stream Data, Signal, and Trigger Actions with Arduino Yún
A walkthrough on connecting an Arduino Yun to the Internet for remote signaling and trigger, as well as data streaming for IoT actions.
Parallel Continuous Integration: Blazing End-to-End Testing
This talk on parallel continuous integration discusses efficient and fast end-to-end testing for web and mobile applications.
IoT vs M2M: Understanding the Difference
This blog post looks at M2M vs IoT and their differences, and discusses “practical IoT” and the IoT stack.