Blog
Learn about new PubNub releases, industry trends, and app development tips.
PubNub on Arduino Uno and Seeed Studio Ethernet Shield v2
In this blog post, we’ll show you how to get your Arduino Uno and Seeed Studio Ethernet Shield v2 connected to the Internet, and also how to set up PubNub.
5 Step Tutorial for Real-time Device and User Detection
This walkthrough shows you how to build user detection and device detection using JavaScript and the Presence API.
The Silent Syndrome in Node (and everywhere)
In this talk, Lydia Katsamberis discusses imposter syndrome and the Node.js community, and feeling like a “real” developer.
Sending iOS Push Notifications via APNS in JavaScript
Sending Android Push Notifications via GCM in JavaScript
In this tutorial, we’ll show you how to send and receive Android Push Notifications with GCM, PubNub, and PhoneGap for web, mobile, and devices.
Pub/Sub Messaging with Google Go Programming Language
How to build real-time publish/subscribe functionality into a go programming language application using PubNub and Golang SDK.
Real-time MongoDB to Fetch and Stream Report Data
How to build an application with Python and JavaScript to fetch and stream report data from a MongoDB database.
DIY Wireless Home Security System with Arduino
Securing a wireless home security system with Arduino, giving you a cheap way to keep an eye on your home from anywhere on Earth.
Peer-to-Peer Lockstep for Multiplayer Communication
Robot Onslaught is a multiplayer game that uses PubNub to power and sync all peer-to-peer lockstep to ensure accurate, real-time player position.