Mention users

The Mentions feature lets users tag specific individuals within a chat or conversation.

Unity Chat SDK lets one user tag another user by adding @ and typing at least three first letters of the username they want to mention. As a result, they get a list of suggested usernames when typing such a suggestion, like @Mar.

The list of returned users depends on your app configuration - these can be either all members in the channel where you write a message or all users of your app (user data taken from the Admin Portal keyset for your app). The number of returned suggested users for the mention also depends on your app configuration and can show up to 100 suggestions. The names of the suggested users can consist of multiple words and contain up to 200 characters.

You can configure your app to let users mention up to 100 users in a single message (default value is 10).

You can implement mentions in your app in a similar way you would implement channel referencing.

Requires App Context

To mention users from a keyset, you must enable App Context for your app's keyset in the Admin Portal.

Send message with user mentions

You can let users mention other users in a message by adding @ and typing at least three first letters of the username they want to mention, like @Mar.

Method signature

Head over to the SendText() method for details.

Basic usage

Mention Samantha and Samir (@Sam) in a message.

if(!chat.TryGetUser("Samantha", out var userSamantha) || !chat.TryGetUser("Samir", out var userSamir))
{
return;
}
channel.SendText("Hi @Samantha and @Samir!", new SendTextParams()
{
MentionedUsers = new Dictionary<int, User>() {
{ 0, userSamantha },
{ 1, userSamir },
}
});

Get user suggestions

GetUserSuggestions() returns all suggested users that match the provided 3-letter string from a selected data source (channel members or global users on your app's keyset).

For example, if you type Sam, you will get the list of users starting with Sam like Samantha or Samir. The default number of returned suggested usernames is 10 which is configurable to a maximum value of 100.

Method signature

This method can be called on two Unity Chat SDK objects and has the following signature:

  • Called on the Channel object

    channel.GetUserSuggestions(
    string text,
    int limit = 10
    )
  • Called on the Chat object

    chat.GetUserSuggestions(
    string text,
    int limit = 10
    )

Input

ParameterTypeRequiredDefaultDescription
textstringYesn/aAt least a 3-letter string typed in after @ with the user name you want to mention.
limitintYes10Maximum number of returned usernames that match the typed 3-letter suggestion. The default value is set to 10, and the maximum is 100.

Output

TypeReturned on Channel objectReturned on Chat objectDescription
List<Membership>YesNoReturned list of Membership objects.
List<User>NoYesReturned list of User objects.

Basic usage

Return five channel users whose names start with Mar.

  • Called on the Channel object

    // try to get the "support" channel
    if (chat.TryGetChannel("support", out Channel channel))
    {
    Console.WriteLine($"Found channel with name {channel.Name}");

    // get user suggestions with names starting with "Mar" and limit to 5 results
    var userSuggestions = channel.GetUserSuggestions("@Mar", limit: 5);

    // print out the suggested user names
    Console.WriteLine("User suggestions:");
    foreach (User user in userSuggestions)
    {
    Console.WriteLine(user.UserName);
    }
    }
    show all 19 lines
  • Called on the Chat object

    // try to get the "support" channel
    if (chat.TryGetChannel("support", out Channel channel))
    {
    Console.WriteLine($"Found channel with name {channel.Name}");

    // get user suggestions from the chat object with names starting with "Mar" and limit to 5 results
    var userSuggestions = chat.GetUserSuggestions("@Mar", limit: 5);

    // print out the suggested user names
    Console.WriteLine("User suggestions:");
    foreach (User user in userSuggestions)
    {
    Console.WriteLine(user.UserName);
    }
    }
    show all 19 lines

Get mentioned users

You can access the MentionedUsers property of the Message object to return all users mentioned in a message.

Method signature

This is how you can access the property:

message.MentionedUsers

Properties

PropertyTypeDescription
MentionedUsersList<User>List of all users mentioned in a message.

Basic usage

Check if the message with the 16200000000000000 timetoken contains any mentions.

// reference the "support" channel
if (chat.TryGetChannel("support", out var channel))
{
Console.WriteLine($"Found channel with name {channel.Name}");

// get the message with the specified timetoken
if (channel.TryGetMessage("16200000000000000", out var message))
{
Console.WriteLine($"Message: {message.MessageText}");

// check if the message contains any mentions
if (message.MentionedUsers != null && message.MentionedUsers.Count > 0)
{
Console.WriteLine("The message contains mentions.");
foreach (var mentionedUser in message.MentionedUsers)
show all 33 lines

The GetCurrentUserMentions() method lets you collect in one place all instances when a specific user was mentioned by someone — either in channels or threads. You can use this info to create a channel with all user-related mentions.

Method signature

This method has the following signature:

chat.GetCurrentUserMentions(string startTimeToken, string endTimeToken, int count)

Input

ParameterTypeRequiredDefaultDescription
startTimetokenstringYesn/aTimetoken delimiting the start of a time slice (exclusive) to pull messages with mentions from. For details, refer to the Fetch History section.
endTimetokenstringYesn/aTimetoken delimiting the end of a time slice (inclusive) to pull messages with mentions from. For details, refer to the Fetch History section.
countintYes100Number of historical messages with mentions to return in a single call. Since each call returns all attached message reactions by default, the maximum number of returned messages is 100. For more details, refer to the description of the IncludeMessageActions parameter in the Unity SDK docs.

Output

This method returns an object containing two fields: Mentions and IsMore.

ParameterTypeDescription
MentionsList<UserMentionData>Array listing the requested number of historical mention events with a set of information that differ slightly depending on whether you were mentioned in the main (parent) channel or in a thread.

For mentions in the parent channel, the returned UserMentionData includes these fields: ChannelId where you were mentioned, userId that mentioned you, Event (of type Mention), Message that included the mention.

For mentions in threads, the returned UserMentionData includes similar fields, the only difference is that you'll get ParentChannelId and ThreadChannelId fields instead of just ChannelId to clearly differentiate the thread that included the mention from the parent channel in which this thread was created.
IsMoreboolInfo whether there are more historical events to pull.

Basic usage

List the last ten mentions for the current chat user.

// fetch the last 10 mentions for the current user
var mentions = chat.GetCurrentUserMentions(string.Empty, string.Empty, 10);

if (mentions != null && mentions.Mentions.Any())
{
foreach (var mention in mentions.Mentions)
{
Console.WriteLine($"Mentioned in Channel ID: {mention.ChannelId}, Message: {mention.Message.MessageText}");
}
}
else
{
Console.WriteLine("No mentions found.");
}

Show notifications for mentions

You can monitor all events emitted when you are mentioned in a parent or thread channel you are a member of using the StartListeningForMentionEvents() method. You can use this method to create pop-up notifications for the users.

Events documentation

To read more about the events of type Mention, refer to the Chat events documentation.

Method signature

This method has the following parameters:

// start listening
chat.StartListeningForMentionEvents(string userId)

// triggered mention event
public event Action<MentionEvent> OnMentionEvent;
// needs a corresponding event handler
void EventHandler(MentionEvent event)
Input
ParameterTypeRequiredDefaultDescription
userIdstringYesChannel equal to user IDChannel to listen for new Mention events. In the case of Mention events, this channel is always the current user's ID.
Output

This method doesn't return any data.

Basic usage

Print a notification for a mention of the current chat user on the support channel.

if(!chat.TryGetCurrentUser(out var user))
{
return;
}
chat.StartListeningForMentionEvents(user.Id);
chat.OnMentionEvent += mentionEvent =>
{
if(mentionEvent.ChannelId == "support")
{
Console.WriteLine($"{user.Id} has been mentioned on the support channel!");
}
};
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