PubNub Kotlin SDK 10.3.2
Breaking changes in v9.0.0
PubNub Kotlin SDK version 9.0.0 unifies the codebases for Kotlin and Java SDKs, introduces a new way of instantiating the PubNub client, and changes asynchronous API callbacks and emitted status events. These changes can impact applications built with previous versions (< 9.0.0
) of the Kotlin SDK.
For more details about what has changed, refer to Java/Kotlin SDK migration guide.
This page outlines the steps to follow to create a simple Hello, World application with PubNub. This covers the basics of integrating PubNub in your application: setting up a connection to PubNub, and sending and receiving messages.
PubNub account
Sign in or create an account to create an app on the Admin Portal and get the keys to use in your application.
When you create a new app, the first set of keys is generated automatically, but a single app can have as many keysets as you like. We recommend that you create separate keysets for production and test environments.
Download the SDK
Download the SDK from any of the following sources:
Use Maven
To integrate PubNub into your project using Maven, add the following dependency in your pom.xml
:
<dependency>
<groupId>com.pubnub</groupId>
<artifactId>pubnub-kotlin</artifactId>
<version>10.3.2</version>
</dependency>
Use Gradle
To integrate PubNub into your project using Gradle (including Android Studio), add the following dependency in your build.gradle
file:
implementation 'com.pubnub:pubnub-kotlin:10.3.2'
Get the source code
https://github.com/pubnub/kotlin/
Configure ProGuard
If you're using ProGuard, configure it as follows.
# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Uncomment this to preserve the line number information for
show all 65 linesConfigure PubNub
In the IDE of your choice, create a new Kotlin project. In that project, create a new App
class with the following content. This is the minimum configuration you need to send and receive messages with PubNub.
Make sure to replace the demo keys with your app's publish and subscribe keys from the Admin Portal.
val config = com.pubnub.api.v2.PNConfiguration.builder(UserId("myUserId"), "demo").apply {
publishKey = "demo"
}
For more information, refer to the Configuration section of the SDK documentation.
Add event listeners
Listeners help your app react to events and messages. You can implement custom app logic to respond to each type of message or event.
In addition to setting up listeners, the following code prints out the content of every received message.
pubnub.addListener(object : StatusListener {
override fun status(pubnub: PubNub, status: PNStatus) {
when (status.category) {
PNStatusCategory.PNConnectedCategory -> println("Connected/Reconnected")
PNStatusCategory.PNDisconnectedCategory,
PNStatusCategory.PNUnexpectedDisconnectCategory -> println("Disconnected/Unexpectedly Disconnected")
else -> {}
}
}
})
// elsewhere in the code
// Subscribe to the channel to receive messages and presence events
show all 36 linesFor more information, refer to the Listeners section of the SDK documentation.
Publish and subscribe
To receive messages sent to a particular channel, you subscribe to it. When you publish a message to a channel, PubNub delivers that message to everyone subscribed to that channel.
The publish()
method uses the channel
and message
variables that you can see in the following code.
To subscribe to real-time updates, you must create a subscription or a subscription set and send a subscribe()
call.
It is best to define the subscription before you introduce the listeners and send the subscribe()
call, so place the relevant code in the appropriate places within your code.
// Initialize the PubNub client
val pubnub = PubNub.create(...)
// Define the channel you want to subscribe to
val channel = pubnub.channel("myChannel")
// Define subscription options if necessary (optional step, depending on SDK capabilities)
val options = SubscriptionOptions.receivePresenceEvents() // Example option
// Assuming a conceptual way to explicitly create a subscription
val subscription = channel.subscription(options)
// Activate the subscription to start receiving messages
subscription.subscribe()
show all 30 linesFor more information, refer to the Publish and Subscribe section of the SDK documentation, and to Publishing a Message.
Putting it all together
Your main()
function should now look similar to the following:
import com.google.gson.JsonObject
import com.pubnub.api.PubNub
import com.pubnub.api.UserId
import com.pubnub.api.enums.PNStatusCategory
import com.pubnub.api.models.consumer.PNStatus
import com.pubnub.api.models.consumer.pubsub.PNMessageResult
import com.pubnub.api.models.consumer.pubsub.PNPresenceEventResult
import com.pubnub.api.v2.callbacks.EventListener
import com.pubnub.api.v2.callbacks.StatusListener
import com.pubnub.api.v2.subscriptions.SubscriptionOptions
fun main() {
val config = com.pubnub.api.v2.PNConfiguration.builder(UserId("myUserId"), "demo").apply {
publishKey = "demo"
}
show all 75 linesNow, run your app to see if you did everything correctly.
Save the App
class and run it with gradle run
in the terminal. You can use the one that is built in your IDE or the one that your operating system provides. You should see output similar to the following:
Message to send: {"msg":"Hello, world"}
Received message: {"msg":"Hello, world"}
The content of the message is: Hello, world
Congratulations! You've just subscribed to a channel and sent your first message.
Walkthrough
Instead of focusing on the order in which you wrote the code, let's focus on the order in which it runs. The app you just created does a few things:
- configures a PubNub connection
- adds the
status
,message
, andpresence
event listeners - subscribes to a channel
- publishes a message
Configuring PubNub
The following code is the minimum configuration you need to send and receive messages with PubNub. For more information, refer to the PNConfiguration section of the SDK documentation.
val config = com.pubnub.api.v2.PNConfiguration.builder(UserId("myUserId"), "demo").apply {
publishKey = "demo"
}
Add event listeners
Listeners help your app react to events and messages. You can implement custom app logic to respond to each type of message or event.
You added three listeners to the app: status
, message
, and presence
. Status listens for status events and when it receives an event of type PNConnectedCategory
, it publishes the message. When the message listener receives a message, the app simply prints the received message. This is why you see "Hello, World" displayed in the console. The presence listener reacts to events connected to presence. In this example, the presence listener is a no-operation.
pubnub.addListener(object : StatusListener {
override fun status(pubnub: PubNub, status: PNStatus) {
when (status.category) {
PNStatusCategory.PNConnectedCategory -> println("Connected/Reconnected")
PNStatusCategory.PNDisconnectedCategory,
PNStatusCategory.PNUnexpectedDisconnectCategory -> println("Disconnected/Unexpectedly Disconnected")
else -> {}
}
}
})
// elsewhere in the code
// Subscribe to the channel to receive messages and presence events
show all 36 linesFor more information, refer to the Listeners section of the SDK documentation.
Publishing and subscribing
PubNub uses the Publish/Subscribe model for real-time communication. This model involves two essential parts:
- Channels are transient paths over which your data is transmitted
- Messages contain the data you want to transmit to one or more recipients
When you want to receive messages sent to a particular channel, you subscribe to it. When you publish a message to a channel, PubNub delivers that message to everyone who is subscribed to that channel. In this example, you subscribe to a channel named myChannel
.
A message can be any type of JSON-serializable data (such as objects, arrays, integers, strings) that is smaller than 32 KiB. PubNub will, in most cases, deliver your message to its intended recipients in fewer than 100 ms regardless of their location. You can also share files up to 5MB.
val myChannel = "awesomeChannel"
val myMessage = JsonObject().apply {
addProperty("msg", "Hello, world") // Creating the message to publish
}
println("Message to send: $myMessage")
// Publishing a message to the provided channel
channel.publish(myMessage).async { result ->
result.onFailure { exception ->
println("Error while publishing")
exception.printStackTrace()
}.onSuccess { value ->
println("Message sent, timetoken: ${value.timetoken}")
}
show all 17 linesFor more information, refer to the Publish and Subscribe section of the SDK documentation, and to Publishing a Message.
Next steps
You have just learned how to use the Kotlin SDK to send and receive messages using PubNub. Next, take a look at the SDK's reference documentation which covers PubNub API in more detail.