Publish/Subscribe API for PubNub C# SDK
The foundation of the PubNub service is the ability to send a message and have it delivered anywhere in less than 100ms. Send a message to just one other person, or broadcast to thousands of subscribers at once.
For higher-level conceptual details on publishing and subscribing, refer to Connection Management and to Publish Messages.
Publish
publish()
sends a message to all channel subscribers. A successfully published message is replicated across PubNub's points of presence and sent simultaneously to all subscribed clients on a channel.
- Prerequisites and limitations
- Security
- Message data
- Size
- Publish rate
- Best practices
- You must initialize PubNub with the
publishKey
. - You don't have to be subscribed to a channel to publish to it.
- You cannot publish to multiple channels simultaneously.
You can secure the messages with SSL/TLS by setting ssl
to true
during initialization. You can also encrypt messages.
The message can contain any JSON-serializable data (Objects, Arrays, Ints, Strings) and shouldn't contain any special classes or functions. String content can include any single-byte or multi-byte UTF-8 characters.
Don't JSON serialize
You should not JSON serialize the message
and meta
parameters when sending signals, messages, or files as the serialization is automatic. Pass the full object as the message/meta payload and let PubNub handle everything.
The maximum message size is 32 KiB, including the final escaped character count and the channel name. An optimal message size is under 1800 bytes.
If the message you publish exceeds the configured size, you receive a Message Too Large
error. If you want to learn more or calculate your payload size, refer to Message Size Limit.
You can publish as fast as bandwidth conditions allow. There is a soft limit based on max throughput since messages will be discarded if the subscriber can't keep pace with the publisher.
For example, if 200 messages are published simultaneously before a subscriber has had a chance to receive any, the subscriber may not receive the first 100 messages because the message queue has a limit of only 100 messages stored in memory.
- Publish to any given channel in a serial manner (not concurrently).
- Check that the return code is success (for example,
[1,"Sent","136074940..."]
) - Publish the next message only after receiving a success return code.
- If a failure code is returned (
[0,"blah","<timetoken>"]
), retry the publish. - Avoid exceeding the in-memory queue's capacity of 100 messages. An overflow situation (aka missed messages) can occur if slow subscribers fail to keep up with the publish pace in a given period of time.
- Throttle publish bursts according to your app's latency needs, for example no more than 5 messages per second.
Method(s)
To Publish a message
you can use the following method(s) in the C# SDK:
pubnub.Publish()
.Message(object)
.Channel(string)
.ShouldStore(bool)
.Meta(Dictionary<string, object>)
.UsePOST(bool)
.Ttl(int)
.QueryParam(Dictionary<string,object>)
Parameter | Type | Required | Description |
---|---|---|---|
Message | object | Yes | The payload. |
Channel | string | Yes | Destination of the Message . |
ShouldStore | bool | Optional | Store in history. If ShouldStore is not specified, then the history configuration on the key is used. |
Meta | Dictionary<string, object> | Optional | Meta data object which can be used with the filtering ability. |
UsePOST | bool | Optional | Use POST to Publish . |
Ttl | int | Optional | Set a per message time to live in storage.
|
QueryParam | Dictionary<string, object> | Optional | Dictionary object to pass name/value pairs as query string params with PubNub URL request for debug purpose. |
Sync | Command | Optional | Block the thread, exception thrown if something goes wrong. |
Async | PNCallback | Deprecated | PNCallback of type PNPublishResult . |
Execute | PNCallback | Optional | PNCallback of type PNPublishResult . |
ExecuteAsync | None | Optional | Returns Task<PNResult<PNPublishResult>> . |
Basic Usage
Publish a message to a channel
//Publishing Dictionary
Dictionary<string, float> position = new Dictionary<string, float>();
position.Add("lat", 32F);
position.Add("lng", 32F);
Console.WriteLine("before pub: " + pubnub.JsonPluggableLibrary.SerializeToJsonString(position));
PNResult<PNPublishResult> publishResponse = await pubnub.Publish()
.Message(position)
.Channel("my_channel")
.ExecuteAsync();
PNPublishResult publishResult = publishResponse.Result;
PNStatus status = publishResponse.Status;
Console.WriteLine("pub timetoken: " + publishResult.Timetoken.ToString());
Console.WriteLine("pub status code : " + status.StatusCode.ToString());
Subscribe to the channel
Before running the above publish example, either using the Debug Console or in a separate script running in a separate terminal window, subscribe to the same channel that is being published to.
Returns
The Publish()
operation returns a PNResult<PNPublishResult>
which contains the following properties:
Property Name | Type | Description |
---|---|---|
Result | PNPublishResult | Returns a PNPublishResult object. |
Status | PNStatus | Returns a PNStatus object. |
PNPublishResult
contains the following properties:
Property Name | Type | Description |
---|---|---|
Timetoken | long | Returns a long representation of the timetoken when the message was published. |
Other Examples
Publish a message to a channel synchronously
//Publishing Dictionary
Dictionary<string, float> position = new Dictionary<string, float>();
position.Add("lat", 32F);
position.Add("lng", 32F);
Console.WriteLine("before pub: " + pubnub.JsonPluggableLibrary.SerializeToJsonString(position));
pubnub.Publish()
.Message(position)
.Channel("my_channel")
.Execute(new PNPublishResultExt(
(result, status) => {
Console.WriteLine("pub timetoken: " + result.Timetoken.ToString());
Console.WriteLine("pub status code : " + status.StatusCode.ToString());
}
show all 16 linesPublish with metadata
string[] arrayMessage = new string[] {
"hello",
"there"
};
pubnub.Publish()
.Message(arrayMessage.ToList())
.Channel("suchChannel")
.ShouldStore(true)
.Meta("<json data as dictionary object>")
.UsePOST(true)
.Execute(new PNPublishResultExt(
(result, status) => {
// handle publish result, status always present, result if successful
// status.Error to see if error happened
show all 17 linesStore the published message for 10 hours
PNPublishResult res = pubnub.Publish()
.Channel("coolChannel")
.Message("test")
.ShouldStore(true)
.Ttl(10)
.Sync();
Publish with cipher key
PNConfiguration pnConfiguration = new PNConfiguration pnConfiguration = new PNConfiguration(new UserId("myUniqueUserId"));
pnConfiguration.PublishKey = "my_pubkey";
pnConfiguration.SubscribeKey = "my_subkey";
pnConfiguration.CipherKey = "my_cipherkey";
pnConfiguration.Secure = true;
Pubnub pubnub = new Pubnub(pnConfiguration);
string[] arrayMessage = new string[] {
"hello",
"there"
};
/***Publish same example what we already have. Repeating below***/
pubnub.Publish()
show all 30 linesPublishing messages for receipt on FCM and APNS associated devices, sample payload
public class MobilePayload
{
public Dictionary<string, object> pn_apns;
public Dictionary<string, object> pn_gcm;
public Dictionary<string, object> full_game;
}
Dictionary<string, object> apnsData = new Dictionary<string, object>();
apnsData.Add("aps", new Dictionary<string, object>() {
{ "alert", "Game update 49ers touchdown" },
{ "badge", 2 }
});
apnsData.Add("teams", new string[] { "49ers", "raiders" });
apnsData.Add("score", new int[] { 7, 0 });
show all 54 linesFor more details, refer to Mobile Push.
Fire
The fire endpoint allows the client to send a message to Functions Event Handlers and Illuminate. These messages will go directly to any Event Handlers registered on the channel that you fire to and will trigger their execution. The content of the fired request will be available for processing within the Event Handler. The message sent via fire()
isn't replicated, and so won't be received by any subscribers to the channel. The message is also not stored in history.
Method(s)
To Fire a message
you can use the following method(s) in the C# SDK:
pubnub.Fire()
.Message(object)
.Channel(string)
.Meta(Dictionary<string, object>)
.UsePOST(bool)
.QueryParam(Dictionary<string,object>)
Parameter | Type | Required | Description |
---|---|---|---|
Message | object | Yes | The payload. |
Channel | string | Yes | Destination of the message . |
Meta | Dictionary<string, object> | Optional | Meta data object which can be used with the filtering ability. |
UsePOST | bool | Optional | Use POST to Publish . |
QueryParam | Dictionary<string, object> | Optional | Dictionary object to pass name/value pairs as query string params with PubNub URL request for debug purpose. |
Sync | Command | Optional | Block the thread, exception thrown if something goes wrong. |
Async | PNCallback | Deprecated | PNCallback of type PNPublishResult |
Execute | PNCallback | Optional | PNCallback of type PNPublishResult |
Basic Usage
Fire a message to a channel
string[] arrMessage = new string[] {
"hello",
"there"
};
pubnub.Fire()
.Message(arrMessage.ToList())
.Channel(channel)
.UsePOST(true)
.Execute(new PNPublishResultExt(
(result, status) => {
if (status.Error) {
// something bad happened.
Console.WriteLine("error happened while publishing: " + pubnub.JsonPluggableLibrary.SerializeToJsonString(status));
} else {
show all 19 linesSignal
The signal()
function is used to send a signal to all subscribers of a channel.
By default, signals are limited to a message payload size of 64
bytes. This limit applies only to the payload, and not to the URI or headers. If you require a larger payload size, please contact support.
Method(s)
To Signal a message
you can use the following method(s) in the C# SDK:
pubnub.Signal()
.Message(object)
.Channel(string)
Parameter | Type | Required | Description |
---|---|---|---|
Message | object | Yes | The payload. |
Channel | string | Yes | Destination of the Message . |
Basic Usage
Signal a message to a channel
Dictionary<string, string> myMessage = new Dictionary<string, string>();
myMessage.Add("msg", "Hello Signals");
pubnub.Signal()
.Message(myMessage)
.Channel("foo")
.Execute(new PNPublishResultExt((result, status) => {
if (status.Error) {
Console.WriteLine(status.ErrorData.Information);
} else {
Console.WriteLine(result.Timetoken);
}
}));
Response
Property Name | Type | Description |
---|---|---|
Timetoken | long | Returns a long representation of the timetoken when the message was signaled. |
Subscribe
The subscribe function creates an open TCP socket to PubNub and begins listening for messages and events on a specified entity or set of entities. To subscribe successfully, you must configure the appropriate subscribeKey
at initialization.
Entities are first-class citizens that provide access to their encapsulated APIs. You can subscribe using the PubNub client object or directly on a specific entity:
A newly subscribed client receives messages after the subscribe()
call completes.
Subscription scope
Subscription objects provide an interface to attach listeners for various real-time update types. Your app receives messages and events via those event listeners. Two types of subscriptions are available:
Subscription
, created from an entity with a scope of only that entity (for example, a particular channel)SubscriptionSet
, created from the PubNub client with a global scope (for example, all subscriptions created on a singlepubnub
object ). A subscription set can have one or more subscriptions.
The event listener is a single point through which your app receives all the messages, signals, and events in the entities you subscribed to. For information on adding event listeners, refer to Event listeners.
Create a subscription
An entity-level Subscription
allows you to receive messages and events for only that entity for which it was created. Using multiple entity-level Subscription
s is useful for handling various message/event types differently in each channel.
Keep a strong reference
You should keep a strong reference to every created subscription/subscription set because they must stay in memory to listen for updates. If you were to create a Subscription
/SubscriptionSet
and not keep a strong reference to it, Automatic Reference Counting (ARC) could deallocate the Subscription
as soon as your code finishes executing.
// entity-based, local-scoped
Channel firstChannel = pubnub.Channel("first");
Subscription subscription = firstChannel.Subscription(SubscriptionOptions options);
Parameter | Type | Required | Description |
---|---|---|---|
options | SubscriptionOptions | No | Subscription behavior configuration. |
Create a subscription set
A client-level SubscriptionSet
allows you to receive messages and events for all entities. A single SubscriptionSet
is useful for similarly handling various message/event types in each channel.
Keep a strong reference
You should keep a strong reference to every created subscription/subscription set because they must stay in memory to listen for updates. If you were to create a Subscription
/SubscriptionSet
and not keep a strong reference to it, Automatic Reference Counting (ARC) could deallocate the Subscription
as soon as your code finishes executing.
// client-based, general-scoped
SubscriptionSet subscriptionSet = pubnub.SubscriptionSet(
channels: string[],
channelGroups: string[],
options: SubscriptionOptions
)
Parameter | Type | Required | Description |
---|---|---|---|
channels | string[] | Yes | One or more channels to create a subscription of. Either channels or channelGroups is required. |
channelGroups | string[] | Yes | One or more channels to create a subscription of. Either channels or channelGroups is required. |
options | SubscriptionOptions | No | Subscription behavior configuration. |
Add/remove sets
You can add and remove subscriptions to create new sets. Refer to the Other examples section for more information.
SubscriptionOptions
SubscriptionOptions
is an enum. Available properties include:
Option | Description |
---|---|
ReceivePresenceEvents | Whether presence updates for userId should be delivered through the listener streams. |
Method(s)
Subscription
and SubscriptionSet
use the same subscribe<object>()
method.
Subscribe
To subscribe, you can use the following method in the Swift SDK:
subscription.Subscribe<object>(SubscriptionCursor cursor)
Parameter | Type | Required | Description |
---|---|---|---|
cursor | SubscriptionCursor | No | Cursor from which to return any available cached messages. Message retrieval with cursor is not guaranteed and should only be considered a best-effort service. A cursor consists of a timetoken and region: cursor: { Timetoken: long?; Region: int? } If you pass any primitive type, the SDK converts them into SubscriptionCursor but if their value is not a 17-digit number or a string with numeric characters, the provided value will be ignored. |
Basic usage
Subscription subscription1 = pubnub.Channel("channelName").Subscription()
subscription1.Subscribe<object>()
SubscriptionSet subscriptionSet = pubnub.Subscription(
new string[] {"channel1", "channel2"},
new string[] {"channel_group_1", "channel_group_2"},
SubscriptionOptions.ReceivePresenceEvents
)
subscriptionSet.Subscribe<object>()
Other examples
Create a subscription set from 2 individual subscriptions
// Create a subscription from a channel entity
Subscription subscription1 = pubnub.Channel("channelName").Subscription()
// Create a subscription from a channel group entity
Subscription subscription2 = pubnub.ChannelGroup("channelGroupName").Subscription()
// create a subscription set from individual entities
SubscriptionSet subscriptionSet = subscription1.Add(subscription2)
subscriptionSet.Subscribe<object>()
Returns
The subscribe()
method doesn't have a return value.
Entities
Entities are subscribable objects for which you can receive real-time updates (messages, events, etc).
ChannelRepresentation
ChannelGroupRepresentation
UserMetadataRepresentation
ChannelMetadataRepresentation
Create channels
This method returns a local Channel
entity.
pubnub.Channel(String)
Parameter | Type | Required | Description |
---|---|---|---|
Channel | String | Yes | The name of the channel to create a subscription of. |
Basic usage
pubnub.Channel("channelName")
Create channel groups
This method returns a local ChannelGroup
entity.
pubnub.ChannelGroup(String)
Parameter | Type | Required | Description |
---|---|---|---|
ChannelGroup | String | Yes | The name of the channel group to create a subscription of. |
Basic usage
pubnub.ChannelGroup("channelGroupName")
Create channel metadata
This method returns a local ChannelMetadata
entity.
pubnub.ChannelMetadata(String)
Parameter | Type | Required | Description |
---|---|---|---|
ChannelMetadata | String | Yes | The String identifier of the channel metadata object to create a subscription of. |
Basic usage
pubnub.ChannelMetadata("channelMetadata")
Create user metadata
This method returns a local UserMetadata
entity.
pubnub.UserMetadata(String)
Parameter | Type | Required | Description |
---|---|---|---|
UserMetadata | String | Yes | The String identifier of the user metadata object to create a subscription of. |
Basic usage
pubnub.UserMetadata("userMetadata")
Event listeners
Messages and events are received in your app using a listener. This listener allows a single point to receive all messages, signals, and events.
You can attach listeners to the instances of Subscription
, SubscriptionSet
, and, in the case of the connection status, the PubNub client.
Add listeners
You can implement multiple listeners with the onEvent
closure or register an event-specific listener that receives only a selected type, like message
or file
.
Method(s)
// Add event-specific listeners
// Add a listener to receive Message changes
Subscription subscription1 = pubnub.Channel("channelName").Subscription()
subscription1.OnMessage = (Pubnub pn, PNMessageResult<object> messageEvent) => {
Console.WriteLine($"Message received {messageEvent.Message}");
};
subscription1.Subscribe<object>()
// Add multiple listeners
SubscribeCallbackExt eventListener = new SubscribeCallbackExt(
delegate (Pubnub pn, PNMessageResult<object> messageEvent) {
Console.WriteLine($"received message {messageEvent.Message}");
show all 37 linesBasic usage
Subscription subscription1 = pubnub.Channel("channelName").Subscription()
SubscriptionSet subscriptionSet = pubnub.Subscription(
new string[] {"channel1", "channel2"},
new string[] {"channel_group_1", "channel_group_2"},
SubscriptionOptions.ReceivePresenceEvents
)
SubscribeCallbackExt eventListener = new SubscribeCallbackExt(
delegate (Pubnub pn, PNMessageResult<object> messageEvent) {
Console.WriteLine($"received message {messageEvent.Message}");
}
)
show all 22 linesAdd connection status listener
The PubNub client has a listener dedicated to handling connection status updates.
Client scope
This listener is only available on the PubNub object.
Method(s)
pubnub.AddListener(listener)
Basic usage
SubscribeCallbackExt eventListener = new SubscribeCallbackExt(
delegate (Pubnub pn, PNStatus e) {
Console.WriteLine("Status event");
}
);
pubnub.AddListener(eventListener)
Returns
The subscription status. For information about available statuses, refer to SDK statuses.
Unsubscribe
Stop receiving real-time updates from a Subscription
or a SubscriptionSet
.
Method(s)
subscription.Unsubscribe<object>()
subscriptionSet.Unsubscribe<object>()
Basic Usage
Subscription subscription1 = pubnub.Channel("channelName").Subscription()
SubscriptionSet subscriptionSet = pubnub.Subscription(
new string[] {"channel1", "channel2"},
new string[] {"channel_group_1", "channel_group_2"},
SubscriptionOptions.ReceivePresenceEvents
)
subscription1.Subscribe<object>()
subscriptionSet.Subscribe<object>()
subscription1.Unsubscribe<object>()
subscriptionSet.Unsubscribe<object>()
Returns
None
Unsubscribe All
Stop receiving real-time updates from all data streams and remove the entities associated with them.
Client scope
This method is only available on the PubNub object.
Method(s)
pubnub.UnsubscribeAll<object>()
Basic Usage
Subscription subscription1 = pubnub.Channel("channelName").Subscription()
SubscriptionSet subscriptionSet = pubnub.Subscription(
new string[] {"channel1", "channel2"},
new string[] {"channel_group_1", "channel_group_2"},
SubscriptionOptions.ReceivePresenceEvents
)
subscription1.Subscribe<object>()
subscriptionSet.Subscribe<object>()
pubnub.UnsubscribeAll<object>()
Returns
None
Subscribe (deprecated)
Deprecated
This method is deprecated. Use Subscribe instead.
Receive messages
Your app receives messages and events via event listeners. The event listener is a single point through which your app receives all the messages, signals, and events that are sent in any channel you are subscribed to.
For more information about adding a listener, refer to the Event Listeners section.
Description
This function causes the client to create an open TCP socket to the PubNub Real-Time Network and begin listening for messages on a specified channel
. To subscribe to a channel
the client must send the appropriate SubscribeKey
at initialization.
By default a newly subscribed client will only receive messages published to the channel after the Subscribe()
call completes.
If a client gets disconnected from a channel, it can automatically attempt to reconnect to that channel
and retrieve any available messages that were missed during that period. This can be achieved by setting ReconnectionPolicy
to PNReconnectionPolicy.LINEAR
, when initializing the client.
Unsubscribing from all channels
Unsubscribing from all channels, and then subscribing to a new channel Y is not the same as subscribing to channel Y and then unsubscribing from the previously-subscribed channel(s). Unsubscribing from all channels resets the last-received timetoken
and thus, there could be some gaps in the subscription that may lead to message loss.
Method(s)
To Subscribe to a channel
you can use the following method(s) in the C# SDK:
pubnub.Subscribe<string>()
.Channels(Array)
.ChannelGroups(Array)
.WithTimetoken(long)
.WithPresence()
.QueryParam(Dictionary<string,object>)
.Execute()
Parameter | Type | Required | Description |
---|---|---|---|
Channels | Array | Optional | Subscribe to Channels , Either Channels or ChannelGroups is required. |
ChannelGroups | Array | Optional | Subscribe to ChannelGroups , Either Channels or ChannelGroups is required. |
WithTimetoken | long | Optional | Pass a Timetoken . |
WithPresence | Command | Optional | Also subscribe to related presence information. |
QueryParam | Dictionary<string, object> | Optional | Dictionary object to pass name/value pairs as query string params with PubNub URL request for debug purpose. |
Execute | Command | Yes | Command that will Execute Subscribe . |
Basic Usage
Subscribe to a channel:
pubnub.Subscribe<string>()
.Channels(new string[] {
// subscribe to channels
"my_channel"
})
.Execute();
Event listeners
The response of the call is handled by adding a Listener. Please see the Listeners section for more details. Listeners should be added before calling the method.
Returns
PNMessageResult
PNMessageResult<T>
is returned in the Listeners
The Subscribe()
operation returns a PNStatus
which contains the following operations:
Property Name | Type | Description |
---|---|---|
Category | PNStatusCategory | Details of PNStatusCategory are here |
Error | bool | This is true if an error occurred in the execution of the operation. |
ErrorData | PNErrorData | Error data of the exception (if Error is true ) |
StatusCode | int | Status code of the excution. |
Operation | PNOperationType | Operation type of the request. |
AffectedChannels | List<string> | A list of affected channels in the operation. |
AffectedChannelGroups | List<string> | A list of affected channel groups in the operation. |
The Subscribe()
operation returns a PNMessageResult<T>
for messages which contains the following operations:
Property Name | Type | Description |
---|---|---|
Message | object | The message sent on the channel . |
Subscription | string | The channel group or wildcard subscription match (if exists). |
Channel | string | The channel for which the message belongs. |
Timetoken | long | Timetoken for the message. |
UserMetadata | object | User metadata . |
The Subscribe()
operation returns a PNPresenceEventResult
from presence which contains the following operations:
Property Name | Type | Description |
---|---|---|
Event | string | Events like join , leave , timeout , state-change , interval . |
Uuid | string | UUID for the event. |
Timestamp | long | Timestamp for the event. |
Occupancy | int | Current occupancy . |
State | Dictionary | State of the UUID . |
Subscription | string | The channel group or wildcard subscription match (if exists). |
Channel | string | The channel for which the message belongs. |
Timetoken | long | Timetoken of the message. |
UserMetadata | object | User metadata . |
Join | string[] | List of channels when the event is interval . |
Timeout | string[] | List of channels when the event is interval . |
Leave | string[] | List of channels when the event is interval . |
HereNowRefresh | bool | Flag to indicate whether HereNow fetch is needed. |
Other Examples
Basic subscribe with logging
PNConfiguration pnConfiguration = new PNConfiguration pnConfiguration = new PNConfiguration(new UserId("myUniqueUserId"));
// subscribeKey from admin panel
pnConfiguration.SubscribeKey = "my_subkey"; // required
// publishKey from admin panel (only required if publishing)
pnConfiguration.PublishKey = "my_pubkey";
// secretKey (only required for access operations)
pnConfiguration.LogVerbosity = PNLogVerbosity.BODY;
Pubnub pubnub = new Pubnub(pnConfiguration);
pubnub.Subscribe<string>()
.Channels(new string[] {
// subscribe to channels
"my_channel"
})
.Execute();
Subscribing to multiple channels
It's possible to subscribe to more than one channel using the Multiplexing feature. The example shows how to do that using an array to specify the channel names.
Alternative subscription methods
You can also use Wildcard Subscribe and Channel Groups to subscribe to multiple channels at a time. To use these features, the Stream Controller add-on must be enabled on your keyset in the Admin Portal.
pubnub.Subscribe<string>()
.Channels(new string[] {
// subscribe to channels information
"my_channel1",
"my_channel2"
})
.Execute();
Subscribing to a Presenece channel
Requires Presence add-on
This method requires that the Presence add-on is enabled for your key in the Admin Portal. Read the support page on enabling add-on features on your keys.
For any given channel there is an associated Presence channel. You can subscribe directly to the channel by appending -pnpres
to the channel name. For example the channel named my_channel
would have the presence channel named my_channel-pnpres
.
pubnub.Subscribe<string>()
.Channels(new string[] {
// subscribe to channels
"my_channel"
})
.WithPresence() // also subscribe to related presence information
.Execute();
Sample Responses
Join Event
{
"Event": "join",
"Uuid": "175c2c67-b2a9-470d-8f4b-1db94f90e39e",
"Timestamp": 1345546797,
"Occupancy": 2,
"State": null,
"Channel":" my_channel",
"Subscription": "",
"Timetoken": 15034141109823424,
"UserMetadata": null,
"Join": null,
"Timeout": null,
"Leave": null,
"HereNowRefresh": false
}
Leave Event
{
"Event": "leave",
"Uuid": "175c2c67-b2a9-470d-8f4b-1db94f90e39e",
"Timestamp": 1345546797,
"Occupancy": 1,
"State": null,
"Channel": "my_channel",
"Subscription": "",
"Timetoken": 15034141109823424,
"UserMetadata": null,
"Join": null,
"Timeout": null,
"Leave": null,
"HereNowRefresh": false
}
Timeout Event
{
"Event": "timeout",
"Uuid": "175c2c67-b2a9-470d-8f4b-1db94f90e39e",
"Timestamp": 1345546797,
"Occupancy": 0,
"State": null,
"Channel": "my_channel",
"Subscription": "",
"Timetoken": 15034141109823424,
"UserMetadata": null,
"Join": null,
"Timeout": null,
"Leave": null,
"HereNowRefresh": false
}
Custom Presence Event (State Change)
{
"Event": "state-change",
"Uuid": "175c2c67-b2a9-470d-8f4b-1db94f90e39e",
"Timestamp": 1345546797,
"Occupancy": 1,
"State": {
"isTyping": true
},
"Channel": "my_channel",
"Subscription": "",
"Timetoken": 15034141109823424,
"UserMetadata": null,
"Join": null,
"Timeout": null,
"Leave": null,
show all 17 linesInterval Event
{
"Event": "interval",
"Uuid": "175c2c67-b2a9-470d-8f4b-1db94f90e39e",
"Timestamp": 1345546797,
"Occupancy": 2,
"State": null,
"Channel": "my_channel",
"Subscription": "",
"Timetoken": 15034141109823424,
"UserMetadata": null,
"Join": null,
"Timeout": null,
"Leave": null,
"HereNowRefresh": false
}
When a channel is in interval mode with presence_deltas
pnconfig
flag enabled, the interval message may also include the following fields which contain an array of changed UUIDs since the last interval message.
- joined
- left
- timedout
For example, this interval message indicates there were 2 new UUIDs that joined and 1 timed out UUID since the last interval:
{
"Event": "interval",
"Uuid": "175c2c67-b2a9-470d-8f4b-1db94f90e39e",
"Timestamp": <unix timestamp>,
"Occupancy": <# users in channel>,
"State": null,
"Channel": "my_channel",
"Subscription": "",
"Timetoken": 15034141109823424,
"UserMetadata": null,
"Join": ["uuid2", "uuid3"],
"Timeout": ["uuid1"],
"Leave": null,
"HereNowRefresh": false
}
If the full interval message is greater than 30KB
(since the max publish payload is ∼32KB
), none of the extra fields will be present. Instead there will be a here_now_refresh
boolean field set to true
. This indicates to the user that they should do a hereNow
request to get the complete list of users present in the channel.
{
"Event": "interval",
"Uuid": "175c2c67-b2a9-470d-8f4b-1db94f90e39e",
"Timestamp": <unix timestamp>,
"Occupancy": <# users in channel>,
"State": null,
"Channel": "my_channel",
"Subscription": "",
"Timetoken": 15034141109823424,
"UserMetadata": null,
"Join": null,
"Timeout": null,
"Leave": null,
"HereNowRefresh": true
}
Wildcard subscribe to channels
Requires Stream Controller add-on
This method requires that the Stream Controller add-on is enabled for your key in the Admin Portal (with Enable Wildcard Subscribe checked). Read the support page on enabling add-on features on your keys.
Wildcard subscribes allow the client to subscribe to multiple channels using wildcard. For example, if you subscribe to a.*
you will get all messages for a.b
, a.c
, a.x
. The wildcarded *
portion refers to any portion of the channel string name after the dot (.)
.
pubnub.Subscribe<string>()
.Channels(new string[] {
// subscribe to channels information
"foo.*"
})
.Execute();
Wildcard grants and revokes
Only one level (a.*
) of wildcarding is supported. If you grant on *
or a.b.*
, the grant will treat *
or a.b.*
as a single channel named either *
or a.b.*
. You can also revoke permissions from multiple channels using wildcards but only if you previously granted permissions using the same wildcards. Wildcard revokes, similarly to grants, only work one level deep, like a.*
.
Subscribing with State
Requires Presence add-on
This method requires that the Presence add-on is enabled for your key in the Admin Portal. Read the support page on enabling add-on features on your keys.
Required UserId
Always set the UUID
to uniquely identify the user or device that connects to PubNub. This UUID
should be persisted, and should remain unchanged for the lifetime of the user or the device. If you don't set the UUID
, you won't be able to connect to PubNub.
PNConfiguration pnConfiguration = new PNConfiguration pnConfiguration = new PNConfiguration(new UserId("myUniqueUserId"));
pnConfiguration.SubscribeKey = "demo";
pnConfiguration.PublishKey = "demo";
Pubnub pubnub = new Pubnub(pnConfiguration);
pubnub.AddListener(new SubscribeCallbackExt(
(pubnubObj, message) => { },
(pubnubObj, presence) => { },
(pubnubObj, status) => {
if (status.Category == PNStatusCategory.PNConnectedCategory) {
Dictionary<string, object> data = new Dictionary<string, object>();
data.Add("FieldA", "Awesome");
data.Add("FieldB", 10);
pubnub.SetPresenceState()
.Channels(new string[] { "awesomeChannel" })
show all 31 linesSubscribe to a channel group
Requires Stream Controller add-on
This method requires that the Stream Controller add-on is enabled for your key in the Admin Portal. Read the support page on enabling add-on features on your keys.
pubnub.Subscribe<string>()
.Channels(new string[] {
// subscribe to channels
"ch1",
"ch2"
})
.ChannelGroups(new string[] {
// subscribe to channel groups
"cg1",
"cg2"
})
.WithTimetoken(1337L) // optional, pass a timetoken
.WithPresence() // also subscribe to related presence information
.Execute();
Subscribe to the presence channel of a channel group
note
This method requires both the Stream Controller and Presence add-ons are enabled for your key in the Admin Portal. Read the support page on enabling add-on features on your keys.
pubnub.Subscribe<string>()
.ChannelGroups(new string[] {
// subscribe to channel groups
"cg1",
"cg2"
})
.WithTimetoken(1337L) // optional, pass a timetoken
.WithPresence() // also subscribe to related presence information
.Execute();
Subscribe with a Custom Type
C# supports subscribing with custom types. However only one type of message can be subscribed for a given channel. If you want to subscribe different types of messages for the same channel, then subscribing using the generic type as string
is the recommended option.
public class Phone
{
public string Number { get; set; }
public string Extenion { get; set; }
[JsonConverter(typeof(StringEnumConverter))]
public PhoneType PhoneType { get; set; }
}
public enum PhoneType
{
Home,
Mobile,
Work
}
show all 72 linesEvent Listeners
You can be notified of connectivity status, message and presence notifications via the listeners.
Listeners should be added before calling the method.
Method 1 to add listener
// Adding listener.
pubnub.AddListener(new SubscribeCallbackExt(
delegate (Pubnub pnObj, PNMessageResult<object> pubMsg)
{
Console.WriteLine(pubnub.JsonPluggableLibrary.SerializeToJsonString(pubMsg));
var channelName = pubMsg.Channel;
var channelGroupName = pubMsg.Subscription;
var pubTT = pubMsg.Timetoken;
var msg = pubMsg.Message;
var publisher = pubMsg.Publisher;
},
delegate (Pubnub pnObj, PNPresenceEventResult presenceEvnt)
{
Console.WriteLine(pubnub.JsonPluggableLibrary.SerializeToJsonString(presenceEvnt));
var action = presenceEvnt.Event; // Can be join, leave, state-change or timeout
show all 80 lines//Add listener to receive Signal messages
SubscribeCallbackExt signalSubscribeCallback = new SubscribeCallbackExt(
delegate (Pubnub pubnubObj, PNSignalResult<object> message) {
// Handle new signal message stored in message.Message
},
delegate (Pubnub pubnubObj, PNStatus status)
{
// the status object returned is always related to subscribe but could contain
// information about subscribe, heartbeat, or errors
}
);
pubnub.AddListener(signalSubscribeCallback);
SubscribeCallbackExt eventListener = new SubscribeCallbackExt(
delegate (Pubnub pnObj, PNObjectEventResult objectEvent)
{
string channelMetadataId = objectEvent.Channel; // The channel
string uuidMetadataId = objectEvent.Uuid; // The UUID
string objEvent = objectEvent.Event; // The event name that occurred
string eventType = objectEvent.Type; // The event type that occurred
PNUuidMetadataResult uuidMetadata = objectEvent.UuidMetadata; // UuidMetadata
PNChannelMetadataResult channelMetadata = objectEvent.ChannelMetadata; // ChannelMetadata
},
delegate (Pubnub pnObj, PNStatus status)
{
}
);
show all 16 linesMethod 2 to add listener
public class DevSubscribeCallback : SubscribeCallback
{
public override void Message<T>(Pubnub pubnub, PNMessageResult<T> message)
{
// Handle new message stored in message.Message
}
public override void Presence(Pubnub pubnub, PNPresenceEventResult presence)
{
// handle incoming presence data
}
public override void Signal<T>(Pubnub pubnub, PNSignalResult<T> signal)
{
// Handle new signal message stored in signal.Message
show all 87 linesRemove Listeners
SubscribeCallbackExt listenerSubscribeCallack = new SubscribeCallbackExt(
(pubnubObj, message) => { },
(pubnubObj, presence) => { },
(pubnubObj, status) => { });
pubnub.AddListener(listenerSubscribeCallack);
// some time later
pubnub.RemoveListener(listenerSubscribeCallack);
Listener status events
Category | Description |
---|---|
PNNetworkIssuesCategory | The SDK is not able to reach the PubNub Data Stream Network because the machine or device are not connected to Internet or this has been lost, your ISP (Internet Service Provider) is having to troubles or perhaps or the SDK is behind of a proxy. |
PNUnknownCategory | PubNub SDK could return this Category if the captured error is insignificant client side error or not known type at the time of SDK development. |
PNBadRequestCategory | PubNub C# SDK will send PNBadRequestCategory when some parameter is missing like subscribe key , publish key . |
PNTimeoutCategory | Processing has failed because of request time out. |
PNReconnectedCategory | SDK was able to reconnect to pubnub. |
PNConnectedCategory | SDK subscribed with a new mix of channels (fired every time the channel / channel group mix changed). |
Unsubscribe (deprecated)
Deprecated
This method is deprecated. Use Unsubscribe instead.
When subscribed to a single channel, this function causes the client to issue a leave
from the channel
and close any open socket to the PubNub Network. For multiplexed channels, the specified channel
(s) will be removed and the socket remains open until there are no more channels remaining in the list.
Unsubscribing from all channels
Unsubscribing from all channels, and then subscribing to a new channel Y is not the same as subscribing to channel Y and then unsubscribing from the previously-subscribed channel(s). Unsubscribing from all channels resets the last-received timetoken
and thus, there could be some gaps in the subscription that may lead to message loss.
Method(s)
To Unsubscribe from a channel
you can use the following method(s) in the C# SDK:
pubnub.Unsubscribe<string>()
.Channels(Array)
.ChannelGroups(Array)
.QueryParam(Dictionary<string,object>)
.Execute()
Parameter | Type | Required | Description |
---|---|---|---|
Channels | Array | Optional | Unsubscribe to channels , Either Channels or ChannelGroups is required |
ChannelGroups | Array | Optional | Unsubscribe to channel groups, Either channels or channelGroup is required |
QueryParam | Dictionary<string, object> | Optional | Dictionary object to pass name/value pairs as query string params with PubNub URL request for debug purpose. |
Execute | Command | Yes | Command that will execute Unsubscribe . |
Basic Usage
Unsubscribe from a channel:
pubnub.Unsubscribe<string>()
.Channels(new string[] {
"my_channel"
})
.Execute();
Event listeners
The response of the call is handled by adding a Listener. Please see the Listeners section for more details. Listeners should be added before calling the method.
Response
The Unsubscribe()
operation returns a PNStatus. The output below demonstrates the response to a successful call:
{
"Category": "PNDisconnectedCategory",
"ErrorData": null,
"Error": false,
"StatusCode": 200,
"Operation": "PNUnsubscribeOperation",
"TlsEnabled": false,
"Uuid": null,
"AuthKey": null,
"Origin": "ps.pndsn.com",
"ClientRequest": null,
"AffectedChannels": ["my_channel"],
"AffectedChannelGroups": []
}
Other Examples
Unsubscribing from multiple channels
Requires Stream Controller add-on
This method requires that the Stream Controller add-on is enabled for your key in the Admin Portal. Read the support page on enabling add-on features on your keys.
pubnub.Unsubscribe<string>()
.Channels(new string[] {
"ch1",
"ch2",
"ch3"
})
.ChannelGroups(new string[] {
"cg1",
"cg2",
"cg3"
})
.Execute();
Example Response
{
"Category": "PNDisconnectedCategory",
"ErrorData": null,
"Error": false,
"StatusCode": 200,
"Operation": "PNUnsubscribeOperation",
"TlsEnabled": false,
"Uuid": null,
"AuthKey": null,
"Origin": "ps.pndsn.com",
"ClientRequest": null,
"AffectedChannels": ["ch1","ch2","ch3"],
"AffectedChannelGroups": ["cg1","cg2","cg3"]
}
Unsubscribe from a channel group
pubnub.Unsubscribe<string>()
.ChannelGroups(new string[] {
"cg1",
"cg2",
"cg3"
})
.Execute();
Example Response
{
"Category": "PNDisconnectedCategory",
"ErrorData": null,
"Error": false,
"StatusCode": 200,
"Operation": "PNUnsubscribeOperation",
"TlsEnabled": false,
"Uuid": null,
"AuthKey": null,
"Origin": "ps.pndsn.com",
"ClientRequest": null,
"AffectedChannels": [],
"AffectedChannelGroups": ["cg1","cg2","cg3"]
}
Unsubscribe All (deprecated)
Deprecated
This method is deprecated. Use Unsubscribe All instead.
Unsubscribe from all channels and all channel groups
Method(s)
pubnub.UnsubscribeAll<string>()
.QueryParam(Dictionary<string,object>)
Parameter | Type | Required | Description |
---|---|---|---|
QueryParam | Dictionary<string, object> | Optional | Dictionary object to pass name/value pairs as query string params with PubNub URL request for debug purpose. |
Basic Usage
pubnub.UnsubscribeAll<string>();
Returns
None