Message Reactions API for PubNub Unity SDK

Add or remove actions on published messages to build features like receipts, reactions, or to associate custom metadata to messages. Clients can subscribe to a channel to receive message reactions events on that channel. They can also fetch past message reactionss from Message Persistence independently or when they fetch original messages.

Terminology

All message reactions in code are collectively called message reactions in the docs and the term applies both to reacting to a message (through emojis) and acting on a message (by deleting it).

Add Message Reaction

Requires Message Persistence

This method requires that Message Persistence is enabled for your key in the Admin Portal. Read the support page on enabling add-on features on your keys.

Add an action on a published message. Returns PNAddMessageActionResult in the response.

Method(s)

To Add a Message Reaction you can use the following method(s) in the Unity SDK:

pubnub.AddMessageAction()
.Channel(string)
.MessageTimetoken(long)
.Action(PNMessageAction)
.Execute(System.Action<PNAddMessageActionResult, PNStatus>)
ParameterTypeRequiredDescription
ChannelstringYesSpecifies channel name to publish message reactions to.
MessageTimetokenlongYesTimestamp when the actual message was created the message reactions belongs to.
ActionPNMessageActionYesSpecify the action you want to publish of type PNMessageAction.
ExecuteSystem.ActionYesSystem.Action of type PNAddMessageActionResult.
ExecuteAsyncNoneOptionalReturns Task<PNResult<PNAddMessageActionResult>>.

PNMessageAction

ParameterTypeRequiredDescription
TypestringYesMessage reactions's type.
ValuestringYesMessage reactions's value.

Basic Usage

pubnub.AddMessageAction()
.Channel("my_channel")
.MessageTimetoken(5610547826969050)
.Action(new PNMessageAction { Type = "reaction", Value = "smiley_face" })
.Execute(new PNAddMessageActionResult((result, status) =>
{
//result is of type PNAddMessageActionResult.
}));

Returns

The AddMessageAction() operation returns a PNAddMessageActionResult which contains the following properties:

Property NameTypeDescription
MessageTimetokenlongTimetoken of the message to be associated with Message Reaction.
ActionTimetokenlongTimetoken of the Message Reaction that will be associated with the message.
ActionPNMessageActionMessage Reaction payload.
 → TypestringType of the Message Reaction.
 → ValuestringValue of the Message Reaction.
UuidstringUUID associated with the Message Reaction.
{
"MessageTimetoken":15610547826969050,
"ActionTimetoken":15610547826970050,
"Action":{
"type":"reaction",
"value":"smiley_face"
},
"Uuid":"user-456"
}

Remove Message Reaction

Requires Message Persistence

This method requires that Message Persistence is enabled for your key in the Admin Portal. Read the support page on enabling add-on features on your keys.

Remove a previously added action on a published message. Returns an empty response.

Method(s)

To Remove a Message Reaction you can use the following method(s) in the Unity SDK:

pubnub.RemoveMessageAction()
.Channel(string)
.MessageTimetoken(long)
.ActionTimetoken(long)
.Uuid(string)
.Execute(System.Action<PNRemoveMessageActionResult, PNStatus>)
ParameterTypeRequiredDescription
ChannelstringYesSpecifies channel name to publish message reactions to.
MessageTimetokenlongYesPublish timetoken of the original message
ActionTimetokenlongYesPublish timetoken of the message reaction to be removed.
UuidstringYesUUID of the message.
ExecuteSystem.ActionYesSystem.Action of type PNRemoveMessageActionResult.
ExecuteAsyncNoneOptionalReturns Task<PNResult<PNRemoveMessageActionResult>>.

Basic Usage

pubnub.RemoveMessageAction()
.Channel("my_channel")
.MessageTimetoken(15701761818730000)
.ActionTimetoken(15701775691010000)
.Uuid("mytestuuid")
.Execute(new PNRemoveMessageActionResult((result, status) =>
{
//empty result of type PNRemoveMessageActionResult.
}));

Returns

The RemoveMessageAction() operation returns a no actionable data.

Get Message Reactions

Requires Message Persistence

This method requires that Message Persistence is enabled for your key in the Admin Portal. Read the support page on enabling add-on features on your keys.

Get a list of message reactions in a channel. Returns a list of actions sorted by the action's timetoken in ascending order.

Truncated response

Number of message reactions in the response may be truncated when internal limits are hit. If the response is truncated, a more property will be returned with additional parameters. Send iterative calls to Message Persistence adjusting the parameters to fetch more message reactions.

Method(s)

To Get Message Reactions you can use the following method(s) in the Unity SDK:

pubnub.GetMessageActions()
.Channel(string)
.Start(long)
.End(long)
.Limit(int)
.Execute(System.Action<PNGetMessageActionsResult, PNStatus>)
ParameterTypeRequiredDefaultDescription
ChannelstringYesThe channel name.
StartlongOptionalMessage Reaction timetoken denoting the start of the range requested (return values will be greater than or equal to start).
EndlongOptionalMessage Reaction timetoken denoting the end of the range requested (return values will be less than end).
LimitintOptional100Specifies the number of actions to return in response. Default/Maximum is 100.
ExecuteSystem.ActionYesSystem.Action of type PNGetMessageActionsResult.
ExecuteAsyncNoneOptionalReturns Task<PNResult<PNGetMessageActionsResult>>.

Basic Usage

pubnub.GetMessageActions()
.Channel("my_channel")
.Execute(new PNGetMessageActionsResult((result, status) =>
{
//result is of type PNGetMessageActionsResult.
}));

Returns

The GetMessageActions() operations returns PNGetMessageActionsResult which contains the following properties :

Property NameTypeDescription
Message ReactionsList<PNMessageActionItem>List of Message Reactions
MoreMoreInfoPagination information.

The PNMessageActionItem has the following properties:

Property NameTypeDescription
 →  MessageTimetokenlongTimetoken associated with the message.
 →  ActionPNMessageActionMessage Reaction payload.
 →  →  TypestringType of the Message Reaction.
 →  →  ValuestringValue of the Message Reaction.
 →  UuidstringUUID associated with the reaction.
 →  ActionTimetokenlongTimetoken associated with the reaction.

The More has following properties:

Property NameTypeDescription
 →  →  StartlongTimetoken denoting the start of the requested range.
 →  →  EndlongTimetoken denoting the end of the requested range.
 →  →  LimitintNumber of Message Reactions returned in response.
{
"MessageActions":
[{
"MessageTimetoken":15610547826969050,
"Action":{
"type":"reaction",
"value":"smiley_face"
},
"Uuid":"pn-5903a053-592c-4a1e-8bfd-81d92c962968",
"ActionTimetoken":15717253483027900
}],
"More": {
"Start": 15610547826970050,
"End": 15645905639093361,
"Limit": 2
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