Mobile Push Notifications API for Unity SDK

Mobile Push Notifications feature enables developers to bridge native PubNub publishing with 3rd-party push notification services including Google Android FCM (Firebase Cloud Messaging) and Apple iOS APNs (Apple Push Notification service).

By using the Mobile Push Notifications feature, developers can eliminate the need for developing, configuring, and maintaining additional server-side components for third-party push notification providers.

To learn more, read about Mobile Push Notifications.

Add Device to Channel

Requires Mobile Push Notifications add-on

This method requires that the Mobile Push Notifications add-on is enabled for your key in the Admin Portal. Read the support page on enabling add-on features on your keys.

Enable mobile push notifications on provided set of channels.

Method(s)

To run Adding Device to Channel you can use the following method(s) in the Unity SDK:

pubnub.AddPushNotificationsOnChannels()
.PushType(PNPushType)
.Channels(Array)
.DeviceId(string)
.Environment(PushEnvironment)
.Topic(string)
.QueryParam(Dictionary<string,object>)
.Execute(System.Action<PNPushAddChannelResult, PNStatus>)
* required
ParameterDescription
PushType *
Type: PNPushType
Accepted values: PNPushType.GCM, PNPushType.FCM, PNPushType.APNS2.
Channels *
Type: Array
Add mobile push notifications on the specified Channels.
DeviceId *
Type: string
Device ID.
Environment
Type: PushEnvironment
PNPushType.APNS2 only. Apple APNs server (refer to this Apple document) to contact. Valid values are Development and Production.
Topic
Type: string
PNPushType.APNS2 only. Notification topic name (usually the application's bundle identifier).
QueryParam
Type: Dictionary<string, object>
Dictionary object to pass name/value pairs as query string params with PubNub URL request for debug purpose.
Async
Type: PNCallback
PNCallback of type PNPushAddChannelResult.
Execute *
Type: System.Action
System.Action of type PNPushAddChannelResult.
ExecuteAsync
Type: None
Returns Task<PNResult<PNPushAddChannelResult>>.

Basic Usage

Add Device to Channel

// for FCM/GCM
pubnub.AddPushNotificationsOnChannels()
.PushType(PnPushType.FCM)
.Channels(new string[] {
"ch1",
"ch2",
"ch3"
})
.DeviceId("googleDevice")
.Execute((result, status) => {});

// for APNS2
pubnub.AddPushNotificationsOnChannels()
.PushType(PNPushType.APNS2)
.Channels(new string[] {
show all 23 lines

Returns

The AddPushNotificationsOnChannels() does not return actionable data, be sure to check the status object on the outcome of the operation by checking the status.isError().

List Channels For Device

Requires Mobile Push Notifications add-on

This method requires that the Mobile Push Notifications add-on is enabled for your key in the Admin Portal. Read the support page on enabling add-on features on your keys.

Request for all channels on which push notification has been enabled using specified pushToken.

Method(s)

To run Listing Channels For Device you can use the following method(s) in the Unity SDK:

pubnub.AuditPushChannelProvisions()
.DeviceId(string)
.PushType(PNPushType)
.Environment(PushEnvironment)
.Topic(string)
.QueryParam(Dictionary<string,object>)
.Execute(System.Action<PNPushListProvisionsResult, PNStatus>)
* required
ParameterDescription
DeviceId *
Type: string
Device ID.
PushType *
Type: PNPushType
Accepted values: PNPushType.GCM, PNPushType.FCM, PNPushType.APNS2.
Environment
Type: PushEnvironment
PNPushType.APNS2 only. Apple APNs server (refer to this Apple document) to contact. Valid values are Development and Production.
Topic
Type: string
PNPushType.APNS2 only. Notification topic name (usually the application's bundle identifier).
QueryParam
Type: Dictionary<string, object>
Dictionary object to pass name/value pairs as query string params with PubNub URL request for debug purpose.
Async
Type: PNCallback
PNCallback of type PNPushListProvisionsResult.
Execute *
Type: System.Action
System.Action of type PNPushListProvisionsResult.
ExecuteAsync
Type: None
Returns Task<PNResult<PNPushListProvisionsResult>>.

Basic Usage

List Channels For Device

// for FCM/GCM
pubnub.AuditPushChannelProvisions()
.DeviceId("googleDevice")
.PushType(PnPushType.FCM)
.Execute((result, status) => {});

// for APNS2
pubnub.AuditPushChannelProvisions()
.DeviceId("appleDevice")
.PushType(PNPushType.APNS2)
.Topic("myapptopic")
.Environment(PushEnvironment.Development)
.Execute((result, status) => {});

Returns

The AuditPushChannelProvisions() operation returns a PNPushListProvisionsResult which contains the following property:

Property NameTypeDescription
Channels
List<string>
List of channels associated for mobile push notifications.

Remove Device From Channel

Requires Mobile Push Notifications add-on

This method requires that the Mobile Push Notifications add-on is enabled for your key in the Admin Portal. Read the support page on enabling add-on features on your keys.

Disable mobile push notifications on provided set of channels.

Method(s)

To run Removing Device From Channel you can use the following method(s) in the Unity SDK:

pubnub.RemovePushNotificationsFromChannels()
.DeviceId(string)
.Channels(Array)
.PushType(PNPushType)
.Environment(PushEnvironment)
.Topic(string)
.QueryParam(Dictionary<string,object>)
* required
ParameterDescription
DeviceId *
Type: string
Device ID.
Channels *
Type: Array
Remove mobile push notifications on the specified Channels.
PushType *
Type: PNPushType
Accepted values: PNPushType.GCM, PNPushType.FCM, PNPushType.APNS2.
Environment
Type: PushEnvironment
PNPushType.APNS2 only. Apple APNs server (refer to this Apple document) to contact. Valid values are Development and Production.
Topic
Type: string
PNPushType.APNS2 only. Notification topic name (usually the application's bundle identifier).
QueryParam
Type: Dictionary<string, object>
Dictionary object to pass name/value pairs as query string params with PubNub URL request for debug purpose.
Async
Type: PNCallback
PNCallback of type PNPushRemoveChannelResult.
Execute *
Type: PNCallback
PNCallback of type PNPushRemoveChannelResult.
ExecuteAsync
Type: None
Returns Task<PNResult<PNPushRemoveChannelResult>>.

Basic Usage

Remove Device From Channel

// for FCM/GCM
pubnub.RemovePushNotificationsFromChannels()
.DeviceId("googleDevice")
.Channels(new string[] {
"ch1",
"ch2",
"ch3"
})
.PushType(PnPushType.FCM)
.Execute((result, status) => {});

// for APNS2
pubnub.RemovePushNotificationsFromChannels()
.DeviceId("appleDevice")
.Channels(new string[] {
show all 23 lines

Returns

The RemovePushNotificationsFromChannels() does not return actionable data, be sure to check the status object on the outcome of the operation by checking the status.isError().

Remove all mobile push notifications

Requires Mobile Push Notifications add-on

This method requires that the Mobile Push Notifications add-on is enabled for your key in the Admin Portal. Read the support page on enabling add-on features on your keys.

Disable mobile push notifications from all channels registered with the specified pushToken.

Method(s)

To run Remove all mobile push notifications, you can use the following method(s) in the Unity SDK:

pubnub.RemoveAllPushNotificationsFromDeviceWithPushToken()
.DeviceId(string)
.PushType(PNPushType)
.Environment(PushEnvironment)
.Topic(string)
.QueryParam(Dictionary<string,object>)
.Execute(System.Action<PNPushRemoveAllChannelsResult, PNStatus>)
* required
ParameterDescription
DeviceId *
Type: string
Device ID
PushType *
Type: PNPushType
Accepted values: PNPushType.GCM, PNPushType.FCM, PNPushType.APNS2.
Environment
Type: PushEnvironment
PNPushType.APNS2 only. Apple APNs server (refer to this Apple document) to contact. Valid values are Development and Production.
Topic
Type: string
PNPushType.APNS2 only. Notification topic name (usually the application's bundle identifier).
QueryParam
Type: Dictionary<string, object>
Dictionary object to pass name/value pairs as query string params with PubNub URL request for debug purpose.
Async
Type: PNCallback
PNCallback of type PNPushRemoveAllChannelsResult.
Execute *
Type: PNCallback
PNCallback of type PNPushRemoveAllChannelsResult.
ExecuteAsync
Type: None
Returns Task<PNResult<PNPushRemoveAllChannelsResult>>.

Basic Usage

Remove all mobile push notifications

// for FCM/GCM
pubnub.RemoveAllPushNotificationsFromDeviceWithPushToken()
.DeviceId("googleDevice")
.PushType(PnPushType.FCM)
.Execute(new PNPushRemoveAllChannelsResultExt((r, s) => {
Debug.Log(pubnub.JsonPluggableLibrary.SerializeToJsonString(r));
}));

// for APNS2
pubnub.RemoveAllPushNotificationsFromDeviceWithPushToken()
.DeviceId("appleDevice")
.PushType(PNPushType.APNS2)
.Topic("myapptopic")
.Environment(PushEnvironment.Development)
.Execute(new PNPushRemoveAllChannelsResultExt((r, s) => {
show all 17 lines

Returns

The RemoveAllPushNotificationsFromDeviceWithPushToken() operation returns a PNPushRemoveAllChannelsResult which contains the following property:

Property NameTypeDescription
PNPushRemoveAllChannelsResult
Object
Returns empty object.
PNStatus
Object
Returns status of request if error occurred or not.
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